Playback speed×Share postShare post at current timeShare from 0:000:00/0:00TranscriptInverse Kinematic Arms/Spine, UI Integration, Debug Nav, Ambient Audio and more...Dylan HunterSep 26, 2025ShareTranscriptIn this video I go over some of the latest updates, namely: - Upper Body IK arm prototyping - UI Panel integration - Debug Flip Up Navigation Controls - Hull Visibility Toggle - Multiplayer Framework Setup - Ambient Audio work for immersionDiscussion about this videoCommentsRestacksBuilding a Realistic VR Space Simulator: A Dev JournalSubscribeAuthorsDylan HunterRecent PostsCustom Procedural Planet Generation For Ascent / Descent TrajectoriesJan 30 • Dylan HunterTopographical Map / Landing System - First Pass PlayableNov 13, 2025 • Dylan HunterDocking System, Latching Functional and RefinedOct 24, 2025 • Dylan Hunter